AI Insights · Timothy · September 2023
Top 5 Geolocation Games on iOS in Mexico Q3 2023
Explore the performance of the top 5 geolocation games on iOS in Mexico for Q3 2023, including insights on downloads, revenue, and active user trends.
In the third quarter of 2023, the geolocation game market in Mexico saw notable performances from the top 5 applications on the iOS platform. Here’s a detailed look at the trends in downloads, revenue, and weekly active users for these games, based on data from Sensor Tower.
Pokémon GO by Niantic, Inc. demonstrated strong engagement throughout the quarter. Weekly revenue peaked in the week of August 21 at approximately $119K, with other weeks fluctuating between $22K and $32K. Downloads saw an upward trend mid-quarter, reaching around 9K in the week of August 28. Weekly active users increased steadily, peaking at about 375K in late August before a slight decline to approximately 321K by the end of September.
Jurassic World Alive from Jam City, Inc. experienced more modest figures. Revenue ranged from $821 to $2.7K, with a noticeable peak in early September. Downloads were relatively stable, averaging around 250 per week, and weekly active users hovered around 1.5K, showing minor fluctuations throughout the quarter.
Tamadog - Puppy Pet Dog Games, developed by Akita Limited Liability Company, saw a gradual decline in performance. Weekly revenue started at $1.3K in late June and dropped to approximately $734 by the end of September. Downloads followed a similar pattern, starting at 1.7K and dwindling to just 60 by the last week of September. Weekly active users also decreased from around 2.9K to 1.2K over the quarter.
Peridot, another title by Niantic, Inc., showed growth in both revenue and engagement. Weekly revenue increased steadily, peaking at $559 in mid-September. Downloads saw a significant spike in the week of August 21, reaching 240, and weekly active users grew from 267 in late June to 466 by early September, before stabilizing around 316 towards the end of the quarter.
Pikmin Bloom, also from Niantic, Inc., maintained consistent performance. Weekly revenue ranged from $116 to $259, with a slight peak in early September. Downloads averaged around 200 per week, with a notable increase to 458 in early August. Weekly active users steadily grew from 1.6K in late June to approximately 2.2K in early August, before stabilizing around 1.7K towards the end of September.
For more detailed insights and data on these geolocation games, visit Sensor Tower.